Stamina and inactivity
Stamina is how long you can still hunt at full experience. The
Skills window shows it in hours and minutes, with a bar that is green
while it is full, red when experience is halved and black at zero.
Stamina
- The most you can have is 42 hours.
- From 14 hours up, kills give full experience. Below 14 hours they give
half, and at zero they give none.
- It only starts to go down at the first monster you kill after logging in,
and that kill costs 3 minutes at once. From then on it drops 1 minute for
every minute you spend in combat. Out of combat it does not drop.
- Logged out, it comes back at 1 minute for every 2 minutes away.
- Logged in, it comes back at 1 minute for every 2 minutes you rest in one
of these places: inside a house; within 8 tiles of the temple, on the same
floor; or on a protection zone tile with a depot within 8 tiles, on the
same floor.
- The Stamina Extension
, 60 points in the in-game store, adds 3 hours
at once when used, up to the 42-hour limit.
Inactivity
- A character that stands still for 20 minutes is disconnected.
With a Premium Account, after 40 minutes.
- A warning comes 5 minutes before, and another 1 minute before.
- When it happens, a Disconnected window says why, and you are back
at the character list.
- Any of these resets the count: walking, turning, talking, looking at
something, using, moving or rotating an item, attacking and
following.
- The count stands still while your stall is open, while you are in a
protection zone, and while you carry a vigil watch
.
- A character with a white or red skull, or barred from protection zones
after attacking a player, is never disconnected for standing still.
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