
What changed
Dungeons. Closed rooms only for your group, with waves of monsters and a boss at the end. The first one open is the Howling Hollow, from level 30.
How to get in. Say dungeon to Harkon at the temple, pick the dungeon and the difficulty with the Dungeon Keeper and pull the lever with up to three friends.
Attempts. Every day you have two free attempts, renewed at the server save. Used both? In the same Dungeon Keeper window you can buy two more per day, with hardcoins or with your points balance.
Reward chest. Every win gives a bag with platinum coins and a roll for prizes, waiting for you in the reward chest in the hall.
Rare prizes. Enchanted Werewolf Amulet, Werewolf Helmet, Wolf Backpack and epee can come in the bag, once in a long while.
New hunting grounds opened on the island, and existing ones were restructured.
Balancing
The royal crossbow now reaches 7 sqm, not 12.
Hits and damage on a dummy no longer count toward mastery.
Fixes
Fixed a problem where the Priestess dropped nothing.
Fixed a problem where a dragon corpse could not be dragged.
Fixed a problem where three-digit prices were cut off in the shop stall.
Fixed a problem where the vial in the daily reward showed the wrong color.
Fixed a problem where the rarity glow moved from one item to another in the backpack.
Several smaller problems were fixed.
| Rookhard | Online |
|---|---|
| Players online | 0 |
| Uptime | 2h 44m |
| 1 | Hunter Maximus | 112 | |
| 2 | Gorilao da Bola Azul | 94 | |
| 3 | Loko | 55 | |
| 4 | Bop | 39 | |
| 5 | Nightcrowler | 33 |