Rookgaard is up, and the people invited to this beta can create an account and play. The island is the whole world: there is no boat, no mainland, and no vocation to pick. What you are good at is what you practised.
Two things are worth knowing before you walk out of the temple. Experience and skills come at ten times the old pace, so a level is within reach of an evening. Loot is not multiplied at all, so every sword on this island was either found or bought with gold somebody hunted for.
Players can attack each other outside the temple and the depot. Killing carries a skull, and a killer who keeps at it loses the account. Dying costs the same either way: your backpack goes to the corpse with everything in it, and part of what you wore can follow. Nothing on sale protects you from that yet, so carry what you can afford to lose.
Characters are here to stay, and there is no wipe planned. If one ever has to happen, it will be announced here first, and never in the middle of a night.
This is a beta, which means the world will break in front of you. When it does, press Ctrl+Z and write what happened before you forget it. The report arrives with your name, your level and the exact spot you were standing on, and it is read.
| Rookhard | Online |
|---|---|
| Players online | 0 |
| Uptime | 2h 43m |
| 1 | Hunter Maximus | 112 | |
| 2 | Gorilao da Bola Azul | 94 | |
| 3 | Loko | 55 | |
| 4 | Bop | 39 | |
| 5 | Nightcrowler | 33 |