
Numbers
| Hit points | Experience |
| 220 |
175 |
Elements
| Physical | Fire | Energy | Poison | Ice | Death |
|---|
| 100% | 50% | 80% | 100% | 100% | 80% |
How much damage the creature takes from each element: below 100% it resists, above 100% it is weak.
Drops
Loot is drawn when the creature dies, so a rare drop is rare every single time — hunting the same spot for a week does not make it likelier. What is faded above is what almost never falls.
Other creatures: Orc Berserker, Monk, Gloom Wolf, Mummy, Valkyrie, Bandit, Dark Monk, Dwarf Guard
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