
| Hit points | Experience |
|---|---|
| 1000 | 700 |
| Physical | Fire | Energy | Poison | Ice | Death |
|---|---|---|---|---|---|
| 100% | Immune | 80% | 20% | 110% | 100% |
How much damage the creature takes from each element: below 100% it resists, above 100% it is weak.
| Item | Drops |
|---|---|
| Gold Coin | common |
| Dragon Ham | common |
| Longsword | uncommon |
| Crossbow | uncommon |
| Steel Helmet | rare |
| Steel Shield | rare |
| Burst Arrow | rare |
| Life Crystal | rare |
| Plate Legs | rare |
| Small Diamond | rare |
| Double Axe | rare |
| Serpent Sword | rare |
| Dragon Hammer | rare |
| Dragon Shield | rare |
| Broadsword | rare |
| Dragonbone Staff | rare |
Loot is drawn when the creature dies, so a rare drop is rare every single time — hunting the same spot for a week does not make it likelier. What is faded above is what almost never falls.
Other creatures: Orc Warlord, Giant Spider, Frost Dragon Hatchling, Hero, Necromancer, Black Knight, Elder Beholder, Frost Dragon
| Rookhard | Online |
|---|---|
| Players online | 0 |
| Uptime | 2h 40m |
| 1 | Hunter Maximus | 112 | |
| 2 | Gorilao da Bola Azul | 94 | |
| 3 | Loko | 55 | |
| 4 | Bop | 39 | |
| 5 | Nightcrowler | 33 |